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 Weapons and Items rules.

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Jped
Missing Nin
Jped


Male Number of posts : 319
Age : 30
Village : In your village, Seducing them Virgins
Element : Sand
Warning Level : Weapons and Items rules. Green110
Registration date : 2008-12-30

Character sheet
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Jutsu List:

Weapons and Items rules. Empty
PostSubject: Weapons and Items rules.   Weapons and Items rules. Icon_minitimeThu Jan 08, 2009 7:47 pm

Basics

Every character receives 20 weapon points at character creation which may be spent on a variety of weapons/items listed in the global weapons list (though you may also register unqiue items for your characters).

You do not have to spend all 20 weapons points at character creation, the remainder can be saved for later.

You may swap items between threads, though not during, all item swaps must be performed and approved by a moderator.

No single item can be worth more than 20 points. If a weapon is rated to be worth 20 points, then that is the only weapon you may ever possess, even with bonus points (to be explained later) factored in.

If any character is ever deemed to be going overboard with items, then at an administrators discretion, the character in question may have their weapon points restricted, and possibly be required to remove some items to be decided on a case to case basis.

After finishing a thread, you can gain a varying number of points per thread. These points are typically spent on a jutsu or stat increases, but they can also be used to purchase additional weapon points, allowing the user to obtain many more items/weapons than they would otherwise be able to.

The number of weapon points attained per every point spent works in a sliding scale which is listed below.

Note: The maximum number of extra weapons points you may get is 40. This means that if you sacrificed stat points in exchange for extra weapon points at character creation, the number of points you can gain on the below scale is 40 - any points gained at character creation. So for example if I gained 15 points at character creation, I'd be limited to getting 25 additional points afterwards.

Scale

The scale indicates how many points need to be spent to gain a certain number of weapons points. For instance, as you can see below, if I spent 2 points, I would gain 8 weapons points, while if I had spent 12 points I would gain 22 points.

Points Spent****| Weapon Points Gained
1*************|*************4
2*************|*************8
3*************|*************10
4*************|*************12
5*************|*************14
6*************|*************16
7*************|*************17
8*************|*************18
9*************|*************19
10************|*************20
11************|*************21
12************|*************22
13************|*************23
14************|*************24
15************|*************25
17************|*************26
19************|*************27
20************|*************28
22************|*************29
23************|*************30
25************|*************31
26************|*************32
27************|*************33
29************|*************34
31************|*************35
33************|*************36
34************|*************37
36************|*************38
38************|*************39
40************|*************40

*note: If you can see all the asterisks, that's just to help format everything nicely o.o

FAQ

Q: If I want to buy a kunai for instance (costs 2 points), do I have to buy each kunai individually?

A: No, with items such as kunai you are assumed to have a fair supply of them, it is not necessary to indicate how many kunai you wish to have. However, though no specific number is set on how many you have, you must not rp as if you have an infinite amount. Allowing your character to run out of kunai after frequent use is a good thing to do in the rp.


Last edited by Jped on Sun Jan 18, 2009 10:16 pm; edited 1 time in total
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Jped
Missing Nin
Jped


Male Number of posts : 319
Age : 30
Village : In your village, Seducing them Virgins
Element : Sand
Warning Level : Weapons and Items rules. Green110
Registration date : 2008-12-30

Character sheet
Rank:
Jutsu List:

Weapons and Items rules. Empty
PostSubject: Re: Weapons and Items rules.   Weapons and Items rules. Icon_minitimeThu Jan 08, 2009 7:49 pm

Weapon/Item Registration Sheet


Here is the registration sheet.

Name:
Requirements: (Requirements are optional).
Weapon/Item Cost: (This indicates how much a particular weapon/item is worth. Note: You must leave this blank when registering, putting any number in here yourself is strictly forbidden).
Weapon/Item Owner: (This indicates the owner of the particular weapon. If it is a universal item, simple enter universal here).
Weapon/Item Description: (Describe in detail what the item looks like, how it functions, what special abilities it has etc.).
Weapon/Item History: (This is optional).

The code.

Code:
[b]Name:[/b]
[b]Requirements:[/b] (Requirements are optional).
[b]Weapon/Item Cost:[/b] (This indicates how much a particular weapon/item is worth. Note: You must leave this blank when registering, putting any number in here yourself is strictly forbidden).
[b]Weapon/Item Owner:[/b] (This indicates the owner of the particular weapon. If it is a universal item, simple enter universal here).
[b]Weapon/Item Description:[/b] (Describe in detail what the item looks like, how it functions, what special abilities it has etc.).
[b]Weapon/Item History:[/b] (This is optional).
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